mapIcons — react-icons → MapLibre raster bridge
Source:
src/lib/mapIcons.ts· 93 lines
Purpose
MapLibre symbol layers render in WebGL — React DOM cannot reach into the GL canvas. To use react-icons SVGs (parking, traffic light, stop sign…) on the map we must rasterise them to ImageData and register with map.addImage(id, data).
mapIcons automates the bridge: a id → component registry plus an async batch registrar called once on map load.
Registered icons
id (GeoJSON properties.icon) | react-icons component | Use |
|---|---|---|
icon-parking | FaSquareParking | Parking space P |
icon-signal | FaTrafficLight | Traffic signal |
icon-barrier | FaRoadBarrier | Barrier gate |
icon-stop | BsSignStop | Stop sign |
icon-yield | BsSignYieldFill | Yield sign |
icon-speed-bump | PiWarningDiamondFill | Speed bump warning |
A GeoJSON Feature with properties.icon: 'icon-stop' renders correctly when the maplibre symbol layer uses icon-image: ['get', 'icon'].
Public API
| Symbol | Kind | Signature | Summary |
|---|---|---|---|
MAP_ICON_PX | const | 64 | Pixel size of every rendered icon |
registerMapIcons | fn | async (map) => Promise<void> | Register every icon (idempotent) |
MapIconRegistry is internal: Pick<maplibregl.Map, 'hasImage' | 'addImage'>.
Detailed entries
registerMapIcons(map): Promise<void>
export async function registerMapIcons(map: MapIconRegistry): Promise<void> {
const tasks = Object.entries(REGISTRY).map(async ([id, Icon]) => {
if (map.hasImage(id)) return;
try {
const data = await rasterize(Icon);
if (!map.hasImage(id)) map.addImage(id, data);
} catch (err) {
console.error(`[mapIcons] failed to register ${id}`, err);
}
});
await Promise.all(tasks);
}2
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Behaviour:
- Skips ids that already exist (idempotent under HMR / multiple loads).
- Per-icon try/catch — one failure does not block the others.
- Parallel rasterisation (~10 ms total versus ~50 ms serial).
- Re-checks
hasImagebeforeaddImageto handle the race where an HMR cycle registered concurrently.
Call site: MapCanvas.tsx inside map.on('load', () => registerMapIcons(map)) (or 'styledata').
rasterize(Icon): Promise<ImageData> — internal
async function rasterize(Icon: ComponentType<IconProps>): Promise<ImageData> {
const node: ReactElement = createElement(Icon, { size: ICON_PX, color: ICON_COLOR });
const inner = renderToStaticMarkup(node);
const svg = inner.includes('xmlns=')
? inner
: inner.replace('<svg ', '<svg xmlns="http://www.w3.org/2000/svg" ');
const blob = new Blob([svg], { type: 'image/svg+xml' });
const url = URL.createObjectURL(blob);
try {
const img = await new Promise<HTMLImageElement>((resolve, reject) => {
const i = new Image(ICON_PX, ICON_PX);
i.onload = () => resolve(i);
i.onerror = () => reject(new Error('icon svg load failed'));
i.src = url;
});
const canvas = document.createElement('canvas');
canvas.width = ICON_PX;
canvas.height = ICON_PX;
const ctx = canvas.getContext('2d');
if (!ctx) throw new Error('2d context unavailable');
ctx.clearRect(0, 0, ICON_PX, ICON_PX);
ctx.drawImage(img, 0, 0, ICON_PX, ICON_PX);
return ctx.getImageData(0, 0, ICON_PX, ICON_PX);
} finally {
URL.revokeObjectURL(url);
}
}2
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Five steps:
createElement(Icon, { size, color })— React node.renderToStaticMarkup— string-render to SVG markup.- Inject
xmlnsif missing (react-icons output omits it). - Blob URL →
<img>→<canvas>raster path. getImageDatareturns RGBA bytes.
Depends on the DOM and Canvas2D, so this must run on the browser main thread — not in a Web Worker.
Constants
const ICON_PX = 64;
const ICON_COLOR = '#ffffff';2
64×64 is a sensible default at typical zoom; white is the convention so the paint property icon-color can recolour per feature.
REGISTRY
const REGISTRY: Record<string, ComponentType<IconProps>> = {
'icon-parking': FaSquareParking,
'icon-signal': FaTrafficLight,
'icon-barrier': FaRoadBarrier,
'icon-stop': BsSignStop,
'icon-yield': BsSignYieldFill,
'icon-speed-bump': PiWarningDiamondFill,
};2
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Adding an icon is a one-line change here — registerMapIcons picks it up.
Side effects
URL.createObjectURL/revokeObjectURLper call.- Creates throwaway
<canvas>elements (GC-friendly). - Calls
map.addImage. console.erroron per-icon failure.
Test coverage
src/lib/__tests__/mapIcons.test.ts (jsdom Canvas mock):
- All six icons get registered.
- Existing image ids are skipped (no duplicate
addImage). - A single failure does not block siblings.
Consumers
src/components/map/MapCanvas.tsx—map.once('styledata', () => registerMapIcons(map))
Design notes
Why not pre-rasterise at build time? Switching icon library or recolouring would require regenerating every PNG. Runtime rasterisation is cheap (~10 ms for six icons) and lets the UI control colour and size centrally.
Why not SDF? SDF stays sharp at any zoom but the generation pipeline is heavier and react-icons' fill-path output rarely converts cleanly. 64 px works at all current zoom levels.
Source map
| Lines | Content |
|---|---|
| 17–22 | imports |
| 24–25 | ICON_PX / ICON_COLOR |
| 29–37 | REGISTRY |
| 38 | MAP_ICON_PX export |
| 39 | MapIconRegistry type |
| 46–74 | rasterize |
| 80–92 | registerMapIcons |
Caller pattern (MapCanvas)
useEffect(() => {
if (!map) return;
void registerMapIcons(map);
}, [map]);2
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Edge case: addImage calls before the style loads are silently dropped. Safer:
useEffect(() => {
if (!map) return;
if (map.isStyleLoaded()) {
void registerMapIcons(map);
} else {
map.once('styledata', () => void registerMapIcons(map));
}
}, [map]);2
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registerMapIcons is idempotent thanks to the hasImage guard, so a second call is safe.
maplibre symbol-layer example
How to consume the registered ids:
map.addLayer({
id: 'cold-symbols',
type: 'symbol',
source: 'cold',
filter: ['has', 'icon'],
layout: {
'icon-image': ['get', 'icon'], // 'icon-parking' / 'icon-stop' / ...
'icon-size': ['interpolate', ['linear'], ['zoom'], 14, 0.3, 18, 0.6],
'icon-allow-overlap': true,
'icon-ignore-placement': true,
},
paint: {
'icon-color': '#fff', // works alongside ICON_COLOR for paint-property override
'icon-halo-color': '#000',
'icon-halo-width': 1,
},
});2
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icon-color is a paint-time recolour — it requires monochrome (white) source pixels, which is why ICON_COLOR = '#ffffff'.
Error recovery
A failed icon logs:
console.error('[mapIcons] failed to register icon-stop', err);Subsequent GeoJSON Features referencing icon-stop cause maplibre to emit styleimagemissing — which we could monitor and downgrade to a text label. Not implemented in v1; the error log suffices.
Perf benchmark
On an M1 Mac, Chrome 120, six 64×64 icons:
- Serial: ~50 ms
- Parallel (current): ~10 ms
- One-shot, startup only — < 0.1 % impact on first paint
Source map (extended)
| Lines | Content |
|---|---|
| 17–22 | imports (react / react-dom/server / react-icons) |
| 24–27 | ICON_PX / ICON_COLOR |
| 29–37 | REGISTRY (6 entries) |
| 38 | MAP_ICON_PX export |
| 39 | MapIconRegistry type |
| 46 | rasterize async |
| 47 | createElement(Icon, ...) |
| 48 | renderToStaticMarkup |
| 51–54 | xmlns injection |
| 56–57 | Blob URL |
| 58–63 | <img> load |
| 64–69 | <canvas> raster |
| 70 | getImageData |
| 72–73 | revokeObjectURL (finally) |
| 80–92 | registerMapIcons |
See also
src/components/map/MapCanvas.tsx— caller / map style configurationcore/elements/derive— setsproperties.iconper entity- maplibre-gl
addImagedocumentation react-icons(fa6 / bs / pi)